D&D Starter Set Complete Guide
Thinking about starting your Dungeons & Dragons Journey? Here’s what you need to start playing D&D!

Why is DnD so popular?
Dungeons & Dragons is popular because it combines storytelling, creativity, and social connection. Players build unique characters, face challenges together, and shape the narrative through their choices. It offers endless replayability, encourages imagination, and creates shared experiences that are both fun and memorable. Every game is a new adventure.
Do I need a Starter Set to start playing D&D?
No, you don't need a Starter Set to begin playing. D&D’s Free Basic Rules are available online and include all the rules you need to try the game. However,they don’t provide much guidance or story structure to guide you and your players on your first adventure. Starter Sets are great for beginners! They offer ready-to-play adventures, pre-made characters, and simplified rules to help you learn the game with minimal setup. They help you avoid the overwhelming feelings you might face when reading through the entire Dungeon Master’s Guide and Player’s Handbook and allow you to enjoy the most fun parts of D&D more quickly.

Which D&D Starter Set Is Best and What Are the Differences?
Wizards has published several starter sets for D&D 5E, each with their own unique features. We’ve ranked them based on popularity and ease of onboarding new players and DMs.
D&D 2024 Starter Set: Heroes of the Borderlands
- Adventure: Heroes of the Borderlands (inspired by Keep on the Borderlands)
- Levels: 1–3
- Total Playtime: 9–12 hours per module (3 modules total)
- Sessions: 3–4 per module, 9–12 total
Highlights:
- 💠 Ideal for short sessions or new players. Each adventure is designed for 60–75 minute play.
- 💠 Includes simplified rulebooks and guides for DMs and players.
- 💠 Three flexible adventure settings, playable standalone or linked:
- - The Keep on the Borderlands: A fortified outpost and social hub for exploration and interaction.
- - The Wilderness: Teaches survival mechanics through random encounters and exploration.
- - The Caves of Chaos: Classic dungeon crawl with monsters, treasure, and tactical challenges.
- 💠 Fully supports the newest D&D ruleset.
D&D Starter Set – Lost Mine of Phandelver
- Adventure: Lost Mine of Phandelver
- Levels: 1–5
- Total Playtime: 20–30 hours
- Sessions: 5–8
Highlights:
- 💠 Classic fantasy setting with a town hub and dungeon crawls.
- 💠 Well-regarded introduction to 5E; Phandalin becomes a fan-favorite location.
- 💠 Includes pre-generated characters and basic rules to help DMs and players learn the game.
- 💠 Simple, linear story with room for exploration.
D&D Essentials Kit – Dragon of Icespire Peak
- Audience: New players and DMs; supports 1-on-1 play
- Adventure: Dragon of Icespire Peak
- Levels: 1–6
- Total Playtime: 25–35 hours
- Sessions: 6–10
Highlights:
- 💠 Modular quest structure using a job board system.
- 💠 Phandalin returns as the central quest hub.
- 💠 Includes character creation guide and simplified rules.
- 💠 Supports solo play with sidekicks:
- - Warrior: Handles front-line combat.
- - Expert: Provides skill-based support.
- - Spellcaster: Offers healing or ranged magic.
- 💠 Can continue with Storm Lord’s Wrath, Sleeping Dragon’s Wake, and Divine Contention.
D&D Starter Set: Dragons of Stormwreck Isle
- Adventure: Dragons of Stormwreck Isle
- Levels: 1–3
- Total Playtime: 8–12 hours
- Sessions: 3–5
Highlights:
- 💠 Reflects D&D 5E’s core mechanics and tone.
- 💠 Structured onboarding designed for new players.
- 💠 Focus on roleplay and pre-generated characters with integrated backstories.
- 💠 Includes basic rulebook and pre-generated characters.
D&D Stranger Things Starter Set
- Adventure: Hunt for the Thessalhydra (based on the show’s version)
- Levels: 3+
- Total Playtime: 3–5 hours
- Sessions: 1–2 sessions
Highlights:
- 💠 Themed adventure written in the voice of Mike Wheeler.
- 💠 Includes Stranger Things-themed pre-gen characters.
- 💠 Limited narrative depth makes it a quick and fun one-shot.
- 💠 Best as a collector’s item or intro for fans of the show.
- 💠 Primarily designed for fans of the hit show on Netflix.
How Can I Play D&D Online?
Playing Dungeons & Dragons online with Roll20 is simple and beginner-friendly. The Virtual Tabletop (VTT) handles maps, dice rolls, character sheets, character building, and tokens all in one place. There are no downloads, personal servers, or complex setup required. Built-in tools guide players through character creation and rules, while voice and video support covers the social elements of the game. Whether you're new or experienced, Roll20 makes it easy to jump in and start adventuring.
Roll20’s marketplace provides official D&D content ready to play on Roll20. You can purchase any of the Starter Sets above and open them directly in your VTT with even more support than a physical copy. Purchasing on Roll20 means all your maps are pre-prepared with dynamic lighting (for Plus/Pro subscribers), monster and NPC tokens are placed where they belong, and art and handouts are ready to share with your party as they play through the adventure. You can also drag and drop items, spells, supernatural gifts, and more directly onto character or NPC sheets.
How Do I Connect Starter Set Adventures to Other Official Adventures?
While the Starter Sets based on licensed properties (like Stranger Things and Rick & Morty) don’t make ideal transitions into longer published adventures, the other Starter Sets can be easily bridged into existing campaigns. You may need to adjust or skip early content intended for levels one and two to maintain the challenge. Here are some suggestions for popular transitions:
- 💠 Curse of Strahd: Have the mists transport the party to Barovia at the end of the Starter Set adventure.
- 💠 Storm King’s Thunder: Zephyros and his flying tower can arrive at the party’s current town, asking for their aid.
- 💠 Waterdeep: Dragon Heist:
- - The Harpers or Zhentarim hear of the party’s success and summon them to investigate a missing dragon’s hoard.
- - A local hires the party to escort a shipment to Waterdeep, where they get drawn into the main plot.
- - A rescued NPC turns out to be connected to the money trail tied to the dragon hoard.
- 💠 Wild Beyond the Witchlight: The Witchlight Carnival arrives where the players are being celebrated, drawing them into the Feywild.
- 💠 Icewind Dale: Rime of the Frostmaiden: The Harpers send a message requesting the party’s aid in Bryn Shander, where a magical winter grips the region. Start with level-appropriate town quests.
- 💠 Baldur’s Gate: Descent Into Avernus: A priest of the Morninglord calls on the party to investigate Elturel’s disappearance and the rise of the cults of the Dead Three.

What Are Some Other Adventures Set in Phandalin?
The Lost Mine of Phandelver and Essentials Kit tie into popular community-created content for the region on DMsGuild.
The Lost Tales of Phandalin: Glasstaff's Revenge
- 💠 Designed as a side adventure for groups currently playing or having completed the starter box.
- 💠 If Glasstaff (Iarno Albrek) survived, he returns seeking revenge against the party.
- 💠 Includes defense-building mechanics to help prepare Phandalin for a large-scale invasion.
After Lost Mine Bundle
- 💠 Orcs from the Sword Mountains seek refuge in Phandalin after being displaced by a dark force.
- 💠 Players must warn the town and prepare for an orc attack.
- 💠 Designed for levels 5–9, this series of adventures includes new monsters, NPCs, feats, items, and maps.
Return to Phandalin
- 💠 Revisits the town of Phandalin several months after Lost Mine of Phandelver.
- 💠 Includes new businesses, NPCs, and three mini-adventures for levels 5–10:
- 💠 A mysterious tower with eerie screams.
- 💠 The Place of the Unicorn, an ancient portal site.
- 💠 A rescue mission to free merchants from ogres in an old mine.
Wave Echo Sea
- 💠 Follows Return to Phandalin, taking characters to levels 9–10.
- 💠 Features a new threat to Wave Echo Cave: kuo-toa invaders from an underground lake.
- 💠 Includes sailing encounters, a demon prison, and an underwater kuo-toa city.
- 💠 New magic items and kuo-toa monsters like the Hive Mother and Warleader.
Elections in Phandalin
- 💠 Follows the exposure of the former mayor’s corruption and ties to the Redbrand Brigade.
- 💠 Players engage in town politics and help choose new leadership for Phandalin.
- 💠 Great for roleplay-heavy groups with strong community ties.
A Tale of Two Dragons: Phandalin Adventures Tier 2 Conversions
- 💠 Converts both Lost Mine of Phandelver and Dragon of Icespire Peak to Tier 2 (levels 5–10).
- 💠 Allows both Starter Set adventures to be played back to back with the same characters.
Can I run older Starter Sets with D&D 2024 rules?
Yes. Maps, tokens, and handouts don’t require any further changes. The adventure’s encounters work under either ruleset and the math for the number of enemies remains unchanged. If you prefer 2024 stat blocks for monsters, simply swap in the monsters from the D&D 2024 Monster Manual and leave the named adversaries and allies unchanged . Or, if you're looking for guidance on how to update those creatures, use the guide below.
What Are Some Other Adventures Connected to Heroes of the Borderlands?
This Starter Set takes inspiration from the original adventure Keep on the Borderlands, a classic introductory Greyhawk adventure. It serves as a great on-ramp to the world of Greyhawk for fifth edition players. While most official 5E content is set in the Forgotten Realms, Greyhawk has been a fan-favorite setting from earlier editions.
The D&D 2024 Dungeon Master’s Guide includes an introductory chapter for Greyhawk, and the adventure anthology Ghosts of Saltmarsh lets you continue your Greyhawk campaign. In addition, there are great community-created titles and classic conversions available on DMsGuild. Here are some suggestions:
Tales from Greyhawk
- 💠 Twenty-one adventures spanning levels 1 through 14, loosely inspired by classic Greyhawk adventures.
- 💠 Includes stories involving factions, political intrigue, and major events following Veluna’s invasion by the Queen of Chaos.
- 💠 Can be played standalone or as a campaign across Flanaess, the Elemental Planes, and the Abyss.
Quite the Pickle – A Saltmarsh Adventure
- 💠 Four linked encounters set around a pier-side tavern in Saltmarsh for levels 5–10.
- 💠 Features tavern games, a bar fight, a gambling night, and encounters with pirates.
- 💠 Includes a dramatic rescue during a pier-side accident and the arrival of hungry predators.
- 💠 Short, flavorful adventures suited for drop-in sessions or as side quests.
The Cursed Peaks of Corask
- 💠 An adventure for level 3 characters set in the icy Corask Mountains.
- 💠 Includes puzzles, lore, intense combat, and exploration of ancient secrets.
- 💠 Designed for quick onboarding and easy DM prep with ready-to-use content.
Beneath the Abyssal Veil
- 💠 An underwater mystery adventure for characters level 5–7.
- 💠 Set beneath the Coral’dyn Reefs where ancient horrors awaken.
- 💠 Explore a drowned temple, confront abyssal threats, and solve ancient puzzles.
- 💠 Multiple paths to resolution with included maps, monsters, and atmospheric details.

Which Starter Set Adventure Would Be Best to Set in My Homebrew World?
While Heroes of the Borderlands is inspired by the Greyhawk adventure Keep on the Borderlands, it is set in a generic fantasy region, making it easy to place in any homebrew world. It is the least tied to Forgotten Realms or Sword Coast lore, offering maximum flexibility for custom settings.
Can I Run the Starter Set Adventures with Both 2014 and 2024 Rules?
All Starter Sets except Heroes of the Borderlands were created with the 2014 version of D&D 5E. If you want your players to use the 2024 rules for character creation in older sets, you may find some encounters less challenging.
- 💠 To balance encounters, consider swapping in monster stat blocks from the 2024 Monster Manual.
- 💠 Tools like Roll20 make this easy with drag-and-drop functionality for updated creatures.
- 💠 Heroes of the Borderlands is built for the 2024 ruleset and should be run with it for best results.
Wizards of the Coast has confirmed that both versions are compatible. You can run a game using:
- 💠 Players using subclasses and spells from either 2014 or 2024 rules.
- 💠 Monsters from both editions in the same campaign.
- 💠 Just make sure everyone is on the same page about which version is used for conditions, spells, and mechanics during gameplay.
If I Have a Starter Set, Do I Need Anything Else to Run the Game?
If you have a Starter Set, you have everything you need to run your first game. It includes basic rules, an adventure, dice, and pre-generated characters.
- 💠 Starter Sets are self-contained and perfect for beginners.
- 💠 As your experience grows, you may want to pick up the Core Rulebook Bundle and additional published adventures.
- 💠 Building your D&D collection over time is part of the fun.
There is also a wide range of community-created content available on DMsGuild—including maps, adventures, and utility tools—to help expand your campaigns and personalize your games even more.
Upgrade to the D&D Core Rulebooks!
For the full gameplay experience, you'll need the Player's Handbook, Dungeon Master's Guide, and Monster Manual.

